How do I make this formula work in the battle formula
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Simple enough for a child, powerful enough for a developer
I'm trying to make this basic attack formula work, but it keeps inflicting an insane amount of damage instead. I have the formula like this in RPG maker: a.atk * (100 / 100 + b.def) If the user's ATK was 30, and the enemies defense was 20, the enemy would take 25 damage. 30 * (100 / 100 + 20) => 30 * (100 / 120) => 30 * (.83) = 25 Instead, it just inflicted 630 damage. What am I doing wrong when it comes to this formula?
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