Original Source
- Original title: Lack of Encounters After Running Battle Processing
- Original author: Stylesjl
- Original date: April 12, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/lack-of-encounters-after-running-battle-processing.25998/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hi there, I'm fairly new to RPG Maker VX Ace and I have so been enjoying the process of making a game from it. While I was creating events for certain boss fights though I found that after one particular Battle Processing event is tun, all random encounters seem to cease afterwards. When I enter the map I use an Autorun Event that has three commands in it (see attachment for a Screencap of the Events window) 1) Text Message 2) Battle Processing for a creature called a 'Rate'
Archived First Post
When I enter the map I use an Autorun Event that has three commands in it (see attachment for a Screencap of the Events window)
1) Text Message
2) Battle Processing for a creature called a 'Rate'
3) Self Switch A
On the second event page there are no Event commands (don't want it to repeat)
The problem is that while this encounter works just fine, after I finish it ALL random encounters everywhere in the game cease from that point on even when on a different map. I have no idea why the above event commands should do that. Does anyone understand what might be going wrong here?
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