End an event when save file loaded.
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Simple enough for a child, powerful enough for a developer
Hello, I have made a save file manager to replace the built in menu, and it has some text after you save that I don't want the player to see again after he/she loads the game. Is there a way to jump to a different part of the event upon loading of the save game or just simply end the event upon saving? Here is my current code and what I need: {
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