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MV Plugin that replaces actor upon death with the next in the queue.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Plugin that replaces actor upon death with the next in the queue.
  • Original author: Intervention
  • Original date: December 14, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/plugin-that-replaces-actor-upon-death-with-the-next-in-the-queue.130976/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hi there, I am working on a rework/rerelease of the old mobile game Dragon Island Blue. I´ve go a lot of people that want this game to be fully playable again without the needs of an old phone and an apple id that did download the game years ago. I´ve already set up a lot for the battle system but the I am still missing an essential part. In this game you have a monster party that expands over time from 5 slots to say like 50.

Archived First Post

Hi there,

I am working on a rework/rerelease of the old mobile game Dragon Island Blue. I´ve go a lot of people that want this game to be fully playable again without the needs of an old phone and an apple id that did download the game years ago.

I´ve already set up a lot for the battle system but the I am still missing an essential part.
In this game you have a monster party that expands over time from 5 slots to say like 50.
There are always 3 monster active on each side of the battle field and once a monster dies the next monster that is stored in your party will be send to battle.

Check out this video made by a discord friend, 9:15 is a good spot:


the monster on the left side is a summon spirit and works on his own rules which (spirits don´t matter for this I guess). Some monster are also able to sacrifice it´s self and spawn a new monster thats not in the players party by default and will last only for the one battle.

I already managed to make this system for the enemies using common events however I suck at java script. Maybe this one can be done without plugins too, if so tell me please.

So to tell you again what I need, keep in mind I am working with yanflies ctb system:

-Party System that starts with 5 slots and increases with certain achievementsto up to 50 slots.
(rest of the monsters get stored in a storage system like pokemons PC)
-If a Monster on your side dies it gets replaced by the next monster in line
-does not clash with my other plugins
Unbenannt.PNG


Protected download

If u need anything else specific just tell me, who knows maybe there is already a fitting plugin out there.

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Referenced Images / Attachments

Unbenannt.PNG
Unbenannt.PNG
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