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making "A" tiles go under other "A" tiles

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: making "A" tiles go under other "A" tiles
  • Original author: Arrwdodger
  • Original date: March 9, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/making-a-tiles-go-under-other-a-tiles.24755/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I have been wondering about this for a long time.  I've seen in the default maps that they make "A" tiles, like carpets, pass under other "A" tiles, like walls and ceilings. I don't know how to do this and it is starting to piss me off.  I want to know how to do this: { "lightbox_close": "Close",

Archived First Post

I have been wondering about this for a long time.  I've seen in the default maps that they make "A" tiles, like carpets, pass under other "A" tiles, like walls and ceilings.

I don't know how to do this and it is starting to piss me off.  I want to know how to do this:

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It is really bugging me.  Can someone please help me?

Also, I sincerely apologize if this is not the right forum to post this topic on.  I tried to look for the right one, and this one sounded the most like it.

If it isn't the right one, please tell me which one is the right one.

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