making "A" tiles go under other "A" tiles
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Simple enough for a child, powerful enough for a developer
I have been wondering about this for a long time. I've seen in the default maps that they make "A" tiles, like carpets, pass under other "A" tiles, like walls and ceilings. I don't know how to do this and it is starting to piss me off. I want to know how to do this: { "lightbox_close": "Close",
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