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Original Source
- Original title: Port of "Multiple Message Windows" RGSS1 system
- Original author: vico
- Original date: January 7, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/port-of-multiple-message-windows-rgss1-system.54459/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
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Archived First Post
Hi everyone.
Back when i used RMXP, I was amazed with Multiple Message Windows, a RGSS script which let you to have more control of message system plus add the ability to make speech bubbles using simple Show Message commands.
The major features follows:
- multiple message windows
- speech bubbles
- position over player/event (follows movement and scrolling)
- optional message tail (for speech or thought bubbles)
- can specify location relative to player/event (top, bottom, left, right)
- thought bubbles
- can use different windowskin, message tail and font color
- letter-by-letter mode
- variable speed (and delays)
- skippable on button press
- autoresize messages
- player movement allowed during messages
- if speaker moves offscreen, message closes (like ChronoTrigger)
- everything also works during battle
- settings configurable anytime
Additionally, would be nice if the port carry an additional feature: The ability to choose an hex color to show the message (like
\hc[#FCFCFC], with or without '#'.I know Iavra Event Popup can do speech bubbles, but i think MMW is more friendly and powerful to do these things.
Thanks!
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