Set move route looping
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Simple enough for a child, powerful enough for a developer
So I have a move route, see attached screenshot, that is looping when no loop is set and the end calls for another page in the event to run. I want the event to stop at the end of it's move route and stay at that location for the rest of the game. Do I have to set the events location through a common event to get this to stick? { "lightbox_close": "Close", "lightbox_next": "Next",
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