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Slight modification (addition of a feature) of a plugin

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Slight modification (addition of a feature) of a plugin
  • Original author: Sodium89
  • Original date: December 25, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/slight-modification-addition-of-a-feature-of-a-plugin.116585/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hello. I have a very specific request this time. Can someone please make variables work with this plugin: https://github.com/quxios/QMV-Master-Demo/blob/master/js/plugins/QPathfind.js Currently, there are only plugin commands which do not support variables like $gameVariables.value(x) And it's not possible to make the event go to a place that's not predetermined. The author of the plugin has left the RM community so I cannot ask them for help. This plugin is the only pathfinding plugin that works for my game (I use pixel movement so all other pathfinding plugins work but they're a bit...

Archived First Post

Hello. I have a very specific request this time. Can someone please make variables work with this plugin: https://github.com/quxios/QMV-Master-Demo/blob/master/js/plugins/QPathfind.js
Currently, there are only plugin commands which do not support variables like $gameVariables.value(x) And it's not possible to make the event go to a place that's not predetermined.
The author of the plugin has left the RM community so I cannot ask them for help. This plugin is the only pathfinding plugin that works for my game (I use pixel movement so all other pathfinding plugins work but they're a bit laggy and not precise, sometimes characters jitter.)
Thanks you.

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