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Battle Music will not play.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Battle Music will not play.
  • Original author: Jarrad
  • Original date: January 4, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/battle-music-will-not-play.21877/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

In my current project when you exit the first town back into an area where enemies are present upon encountering enemies the battle music will not play. Instead it uses the BGM I set for the area, and after I win the battle the victory fanfare replaces the BGM. This only happens after I exit a town, If I transfer between areas that have enemies the music works correctly. I'm using these scripts: Yanfly Message System Yanfly Skill Restrictions

Archived First Post

In my current project when you exit the first town back into an area where enemies are present upon encountering enemies the battle music will not play. Instead it uses the BGM I set for the area, and after I win the battle the victory fanfare replaces the BGM. This only happens after I exit a town, If I transfer between areas that have enemies the music works correctly.

I'm using these scripts:

Yanfly Message System

Yanfly Skill Restrictions

Khas Awesome Lights

Neon Black's Battle System

Neon Black's Battle Aftermath Screen

Neon Black's Battle popups

Neon Black's Scan Enemy

MOG Weather Effects

Tsukihime Multiple Elements

Since I've disabled all the scripts and tried, with the problem persisting I may have done something wrong in the editor. Here are the map screens for each area.

Protected download

Protected download

I've never had the issue before, all help is appreciated! Thanks.

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#039#rpg-maker-archive#vxace-support

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