Hi all,
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In the Super Mario Bros. series of games, as well as a few other platformers on the market, the player can make their character jump and hit a box or other square object that causes something to happen or an item to appear. This is the effect I am trying to do and yet having trouble with.
ISSUES:
- I can make my character 'jump' to the box, but I don't want him showing the jumping curve animation. Instead, I'd rather my character just go straight up and down and not do the jumping curve.
- If I change it instead to 'move up' 'move down' rather than the 'jump', he doesn't move because of the impassible tile between him and the box.
- When the player touches the box, the box's event does not activate, despite the box having a player touch event.
Please keep in mind that I do not have an actual jumping system. Rather, I have an invisible 'action key' event placed 2 squares below, where the player must be on the square and be pressing the key for him to jump.
And, as always, any and all help is greatly appreciated.