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Original Source
- Original title: Trouble with Mario style [ ? ] Box.
- Original author: Autipup
- Original date: December 31, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/trouble-with-mario-style-box.21683/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hi all, { "lightbox_close": "Close", "lightbox_next": "Next",
Archived First Post
Hi all,
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In the Super Mario Bros. series of games, as well as a few other platformers on the market, the player can make their character jump and hit a box or other square object that causes something to happen or an item to appear. This is the effect I am trying to do and yet having trouble with.
ISSUES:
And, as always, any and all help is greatly appreciated.
Protected download
In the Super Mario Bros. series of games, as well as a few other platformers on the market, the player can make their character jump and hit a box or other square object that causes something to happen or an item to appear. This is the effect I am trying to do and yet having trouble with.
ISSUES:
- I can make my character 'jump' to the box, but I don't want him showing the jumping curve animation. Instead, I'd rather my character just go straight up and down and not do the jumping curve.
- If I change it instead to 'move up' 'move down' rather than the 'jump', he doesn't move because of the impassible tile between him and the box.
- When the player touches the box, the box's event does not activate, despite the box having a player touch event.
And, as always, any and all help is greatly appreciated.
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