Original Source
- Original title: Triggering an event once another event moves over it.
- Original author: Midnight Kitty
- Original date: December 9, 2013
- Source thread: https://forums.rpgmakerweb.com/threads/triggering-an-event-once-another-event-moves-over-it.20797/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
I am having problem with an event to get my game really started storywise. The setting basically is the villain attacks the village after the main character has completed his training. A guard runs through the hallway before getting struck by a thunder bolt and killed. The protagonist escapes and flees only to return after the villain has left. and so on. EDIT: The problem is that once it begins the music changes the guard rushes out till his spot and just stops nothing else happens. Anyway the events I...
Archived First Post
The setting basically is the villain attacks the village after the main character has completed his training. A guard runs through the hallway before getting struck by a thunder bolt and killed. The protagonist escapes and flees only to return after the villain has left. and so on.
EDIT: The problem is that once it begins the music changes the guard rushes out till his spot and just stops nothing else happens.
Anyway the events I need triggered are when the npcs walk over them, How do I set their events touching them to make them activate.
I will explain them all briefly and arrange them in order.
Here are the screenshots so anybody can point out if I am doing something wrong.
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This starts everything running for the guard to begin his fleeing scene
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The guard moves over this event on his path
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this makes the boss appear and rush towards him.
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This is the spot the boss must move over for the guard to be struck.
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Making the guard fall to the ground dead.
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