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MVMove Picture - Extended

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Move Picture - Extended
  • Original author: Galenmereth
  • Original date: April 29, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/move-picture-extended.108511/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

TDDP_MovePictureEx 1.0.0 Galenmereth​ Introduction This plugin allows you to use variables and relative values with all the properties of Move Picture events (not only X and Y) via an intuitive and simple Plugin Command structure. Very useful for mini-games and picture-based menu systems.

Archived First Post

TDDP_MovePictureEx 1.0.0
Galenmereth

Introduction
This plugin allows you to use variables and relative values with all the properties of Move Picture events (not only X and Y) via an intuitive and simple Plugin Command structure. Very useful for mini-games and picture-based menu systems.

Features
  • Very useful for event based menus and minigames using pictures. In addition to x and y, you can also use variables for duration, width, height, blend mode and even picture ID.
  • Easy Plugin Command structure where properties can be in any order, and omitted properties are given their current values as defaults.
  • Supports relative values "+" and "-", modifying the existing value by the amount given
  • Supports variables for values, even for the picture's ID. This enables complete dynamic handling of Move Picture events.
  • Integrates and works with TDDP_AnimationCurves. You can use its Plugin Command like you would with MV's built-in Move Picture event command, or use the property "curve:<CurveFunction>" to set them both in one!
  • Does not overwrite or change MV's internal Move Picture functionality; this is just another interface to it. Therefore compatibility should be as high as possible.

Screenshots
More and better visual examples of how this can be used coming soon, as I'm using this actively in my own game.

2GySvqX.gif

5y3CNAH.png

How to use
Use the following Plugin Command structure:

Code:
MovePicture <id> <property:value>

For example, to move a picture's X position without altering its other properties, simply write:

Code:
MovePicture 1 x:500 duration:45 wait

Variables
You can use variables as property values. For example:

Code:
MovePicture 1 x:v1 y:v2 duration:v3

This would use variable 1 for x, variable 2 for y, and variable 3 for duration.

Variables can be used for all properties, even the picture id:

Code:
MovePicture v1 opacity:v2 duration:60

Relative values
If you want to set a property relative to its current value, you can do that too. For example:

Code:
MovePicture 1 x:+100 y:-50 width:+25

Both "+" and "-" are supported.

You may have noticed "duration" was omitted here. It falls back to MV's default of 60 when omitted.

See the Help section of the plugin for more information.

Changelog

Code:
Date       | Version | Description
- - - - - -|- - - - -|- - - - - - - - - - - - - - - - - - - - - - - - - - - - 
03/05/2019 | 1.0.1   | Fix issue with unscoped origin var causing crashes with
           |         | my other plugins.

Download
Grab the latest release here: TDDP_MovePictureEx.js

Credit
- Tor Damian Design / Galenmereth

License
Released under an MIT License (free for commercial use)

Features Mentioned

  • Very useful for event based menus and minigames using pictures. In addition to x and y, you can also use variables for duration, width, height, blend mode and even picture ID.
  • Easy Plugin Command structure where properties can be in any order, and omitted properties are given their current values as defaults.
  • Supports relative values "+" and "-", modifying the existing value by the amount given
  • Supports variables for values, even for the picture's ID. This enables complete dynamic handling of Move Picture events.
  • Integrates and works with TDDP_AnimationCurves. You can use its Plugin Command like you would with MV's built-in Move Picture event command, or use the property "curve:" to set them both in one!
  • Does not overwrite or change MV's internal Move Picture functionality; this is just another interface to it. Therefore compatibility should be as high as possible.

Downloads / Referenced Files

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License / Terms Note

Credit - Tor Damian Design / Galenmereth License Released under an MIT License (free for commercial use)

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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