Move route event help!
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Simple enough for a child, powerful enough for a developer
In my game, two characters are running around in a pattern, but when I go and run the event, they ignore the 'set move route' I set up and just keep running straight until they hit the edge of the map. I'm not sure what I did wrong, anyone know? I've tried just setting the route of the NPC but I'm not a fan of how they pause at each square; I needed a fluent run cycle. {
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