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Help removing a Transformation-induced state from other actors.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Help removing a Transformation-induced state from other actors.
  • Original author: Syltti
  • Original date: September 29, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/help-removing-a-transformation-induced-state-from-other-actors.18585/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hello, everyone~ Got a bit more complicated issue here. (Which I shouldn't be working on right now, multi-tasking at its best) Okay, so here's the deal; Some people may know from previous threads that I have a Necromancer who can summon. I've made it so that, when Ryana transforms, her zombies enter a state to boost their power (through common events). That part works just fine. It's removing those states from them when Ryana's transformation ends is what's giving me trouble now. I'll try to list things in proper order:...

Archived First Post

Hello, everyone~ Got a bit more complicated issue here. (Which I shouldn't be working on right now, multi-tasking at its best)

Okay, so here's the deal; Some people may know from previous threads that I have a Necromancer who can summon. I've made it so that, when Ryana transforms, her zombies enter a state to boost their power (through common events). That part works just fine. It's removing those states from them when Ryana's transformation ends is what's giving me trouble now. I'll try to list things in proper order:

  1. Made States for the Zombies (High Zombie & High Guardian).
  2. Made a skill to summon Hina, Reed, and Elena all at once (Festival of the Dead).
  3. Made two switches, Festival [31] and Festival's End [32].
  4. Made a Common Event for turning these switches on and off (tied to Ryana's transformation skill).
  5. Made a test troop for testing, made two event pages; 1 for each switch.
  6. 1st page: If [Festival] is on, Hina and Reed enter High Zombie, Elena enters High Guardian.
  7. 2nd page: If [Festival's End] is on, all three leave their States.
Here's screenshots of:

Protected download

Common event controlling the two switches. (Was put in Ryana's transformation skill effects) Why script calls? No idea. xD

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Page 1

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Page 2

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All character's in their respective states(High Demon, High Guardian, High Zombie, High Zombie)

I'll be working on this even after this post, but any help is appreciated~

Downloads / Referenced Files

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Referenced Images / Attachments

Switches.png
Switches.png
Festival.png
Festival.png
Festival's End.png
Festival's End.png
High Festival.png
High Festival.png
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