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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Orange Mapshot
  • Original author: Hudell
  • Original date: November 7, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/orange-mapshot.49711/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Orange - Mapshots 1.0 Hudell​ Introduction This plugin will export the map to image files.

Archived First Post


Orange - Mapshots 1.0
Hudell





Introduction
This plugin will export the map to image files.
The images will be created on a Mapshots folder on the same folder where the Game.exe is (When playtesting, that's inside the rpg maker/nwjs-win folder).
Only works while playtesting and on windows and mac deployed games.

How to Use
This is a very simple plugin. Just activate it on your plugin manager, set the keyCode param to the code of the key you want to use as a trigger (Default is printscreen - code 44), run the game and press the key when you want to take a mapshot.


The plugin will create PNG images by default, but you can also configure it to create JPG images. If you use JPG, you can also change the quality level of the images. The larger the quality you use, the larger the image files will be. PNG images are generated only at 100%

Plugin
Get it from here

License
Free for any use.

Downloads / Referenced Files

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License / Terms Note

License Free for any use.

Creator Claims / Removal

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