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MVVerdelite's Remove Battle Commands

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Verdelite's Remove Battle Commands
  • Original author: Verdelite
  • Original date: August 22, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/verdelites-remove-battle-commands.83043/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Verdelite_RemoveBattleCommands v.1.00 Verdelite​ Introduction This simple plugin enables you to assign a switch to a battle command and remove the linked battle command from the battle command window if the switch is on. The command will return once the switch is turned off.

Archived First Post

Verdelite_RemoveBattleCommands v.1.00
Verdelite

Introduction
This simple plugin enables you to assign a switch to a battle command and remove the linked battle command from the battle command window if the switch is on. The command will return once the switch is turned off.
That's useful for creating tutorial battles where you hide commands until they're introduced or for restricting Item use for example.

Features
- Temporarily remove battle commands
- Super simple to use

How to Use
1. Download the script here or copy the code and save as a .js file (Be sure to keep the file name) and move to your project's plugin folder
2. Open the plugin manager to install the plugin. If you're using YEP_X_ChangeBattleEquip, be sure to place the this plugin above Yanfly's.
3. Assign switches by inputting the switch ID into the parameters for the corresponding battle commands.
4. Now you can remove/readd battle commands by turning the assigned switches on/off!

Script
Code:
/*: @plugindesc v1.00 Simple Plugin removing commands from the Battle Command window using switches
 * @author Verdelite
 *
 * @param Switch for removing item command
 * @desc Enter switch ID for removing Item command, enter 0 for no switch
 * @default 0
 *
 * @param Switch for removing guard command
 * @desc Enter switch ID for removing Guard command, enter 0 for no switch
 * @default 0
 *
 * @param Switch for removing skill command
 * @desc Enter switch ID for removing Skill command, enter 0 for no switch
 * @default 0
 *
 * @param Switch for removing attack command
 * @desc Enter switch ID for removing Attack command, enter 0 for no switch
 * @default 0
 *
 * @help
 * SETUP:
 * Enter the switch ID for the corresponding commands.
 * If the switch is ON (true) the command will be hidden.
 * If the switch is OFF (false) or the ID is 0, the command will show as usual.
 *
 * If using Yanfly's ChangeBattleEquip Plugin, place this plugin above Yanfly's.
 *
 * ======================================================================================
 *
 * TERMS OF USE
 * Free for any commercial or non-commercial project!
 * No credit required
 */
 
   (function() {
  var parameters = PluginManager.parameters('Verdelite_RemoveBattleCommands');
  var itemSwitch = Number(parameters['Switch for removing item command'] || 0);
  var guardSwitch = Number(parameters['Switch for removing guard command'] || 0);
  var skillSwitch = Number(parameters['Switch for removing skill command'] || 0);
  var attackSwitch = Number(parameters['Switch for removing attack command'] || 0);
 
  var _Verdelite_Window_ActorCommand = Window_ActorCommand.prototype.makeCommandList;
 
  Window_ActorCommand.prototype.makeCommandList = function() {
    if (this._actor) {
 
        if(attackSwitch==0 || ($gameSwitches.value(attackSwitch)==false)){
            this.addAttackCommand();
        }
      
        if(skillSwitch==0 || ($gameSwitches.value(skillSwitch)==false)){
            this.addSkillCommands();
        }
      
        if(guardSwitch==0 || ($gameSwitches.value(guardSwitch)==false)){
            this.addGuardCommand();
        }
 
        if(itemSwitch==0 || ($gameSwitches.value(itemSwitch)==false)) {
            this.addItemCommand();
        }
    }
};
}) ();


Terms of use
Free for any commercial or non-commercial use!
No credit required!

Features Mentioned

  • Temporarily remove battle commands
  • Super simple to use

Downloads / Referenced Files

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License / Terms Note

* TERMS OF USE * Free for any commercial or non-commercial project! * No credit required */

Creator Claims / Removal

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