Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Implementation of CSSgram for RPG Maker MV
- Original author: vico
- Original date: April 1, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/implementation-of-cssgram-for-rpg-maker-mv.59729/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
Hi all! Another request (this time most a suggestion than otherwise) now: I've exploring github repositories and came across this little piece: CSSgram is a CSS (Mr Obvious attacks again) filter library to emulate the popular instagram effects. The github repository with full explaination is here.
Archived First Post
Hi all!
Another request (this time most a suggestion than otherwise) now:
I've exploring github repositories and came across this little piece:
http://una.im/CSSgram/
CSSgram is a CSS (Mr Obvious attacks again) filter library to emulate the popular instagram effects. The github repository with full explaination is here.
My request/suggestion is, if possible of course, a implementation of CSSgram (or another way to get the effects) in RPG Maker MV, to put the filters to make a sepia-like effect in the map (everything except texts). I don't know if something like this is possible already in MV, but i think instagram filters are nice in some games to make a old/dream/anything-like ambient in some cutscenes and etc.
Maybe the filter can be called via a plugin command, to toggle on/off.
Well, end of suggestion. I would add more details or clarity if requested. Sorry my bad english.
Another request (this time most a suggestion than otherwise) now:
I've exploring github repositories and came across this little piece:
http://una.im/CSSgram/
CSSgram is a CSS (Mr Obvious attacks again) filter library to emulate the popular instagram effects. The github repository with full explaination is here.
My request/suggestion is, if possible of course, a implementation of CSSgram (or another way to get the effects) in RPG Maker MV, to put the filters to make a sepia-like effect in the map (everything except texts). I don't know if something like this is possible already in MV, but i think instagram filters are nice in some games to make a old/dream/anything-like ambient in some cutscenes and etc.
Maybe the filter can be called via a plugin command, to toggle on/off.
Well, end of suggestion. I would add more details or clarity if requested. Sorry my bad english.
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