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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Quasi Audio
  • Original author: Quxios
  • Original date: July 25, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/quasi-audio.65826/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Quasi Audio​For a newer version, go here: About This plugin lets you play audio at a certain location. The audios volume and pan will be determined based off the players distance from the audio location. Audio can also be binded to an event. Play a Q Audio at X Y:

Archived First Post


Quasi Audio
For a newer version, go here:
https://forums.rpgmakerweb.com/index.php?threads/qplugins-latest-qm-regioncolliders.73023/

About

This plugin lets you play audio at a certain location. The audios volume and pan will be determined based off the players distance from the audio location. Audio can also be binded to an event.


Plugin Commands

Play a Q Audio at X Y:


qaudio play ID TYPE AUDIO MAXVOLUME RADIUS X Y


To loop audio at X Y


qaudio loop ID TYPE AUDIO MAXVOLUME RADIUS X Y




Play a Q Audio at event location ( follows event )


qaudio play ID TYPE AUDIO MAXVOLUME RADIUS EVENTID


To loop audio at event location


qaudio loop ID TYPE AUDIO MAXVOLUME RADIUS EVENTID




ID - A Unique ID for the audio, can be a number or letter. Used for stopping the audio. if * is used for ID a unique ID will be found, down side to using * is you won't know the ID so you will not be able to stop it. Though you can get the ID with some script calls after you play the qaudio.
TYPE - bgm, bgs, me, or se
AUDIO - The filename of the audio to play
MAXVOLUME - The max volume of the audio when play is directly on the audio location. From 0 - 100
RADIUS - The tile distance the audio can be heard
X - The grid X Location for the audio
Y - The grid Y Location for the audio
EVENTID - The event ID to bind the audio to

Stop a Q Audio


qaudio stop ID


ID - The unique ID you set when playing the Q Audio.


Links


https://github.com/quasixi/Quasi-MV-Master-Demo/blob/master/js/plugins/QuasiAudio.js

Downloads / Referenced Files

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#rmmv#plugin-archive

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