Original Source
- Original title: How to skip actor selection when using an item?
- Original author: WhaleYan
- Original date: April 22, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/how-to-skip-actor-selection-when-using-an-item.177135/
- Source forum path: Game Development Engines > RPG Maker MZ Support
Summary
Hi everyone, I've made myself a fun menu I'm pretty proud of but I realized that consumables expose some of the behind the scenes stuff I've done my best to obscure. Currently everything in my menu is built using SRD's Hudmaker using a variety of script calls and is working great. However when I use an item, it immediately calls upon actor selection. As strange as this sounds, I would like to skip this step as this is handled using common events. I am not using any VS item plugins...
Archived First Post
Currently everything in my menu is built using SRD's Hudmaker using a variety of script calls and is working great. However when I use an item, it immediately calls upon actor selection.
As strange as this sounds, I would like to skip this step as this is handled using common events. I am not using any VS item plugins or any other item plugins as its creating some weird issues when using the item menu script call.
This is my menu. When the variable is set to 4 it calls the menu selection. EZ PZ
Basic item menu.
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I would like this part skippable with a script if possible(?) Or is there a work around?
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This is what this leads to (there's multiple limb selections beyond this page that work well)
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Thank you!
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