Yanfly Engine ACE features for MV
BMM_Archive · July 15, 2026
Original Source
- Original title: Yanfly Engine ACE features for MV
- Original author: erikmidnatt
- Original date: October 24, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/yanfly-engine-ace-features-for-mv.46682/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
This request is focused on improving the front view battle visualization. Front view lacks a lot of visual feedback that would make it more enjoyable. I really liked a few of the Yanfly scripts for ACE, particular Battle Engine and Cast Animations in combination with each other. I am lumping this all into a single request knowing it is not a minor task. The changes include Instead of listing the party members vertically, list them horizontally. This is vital for the next set of features.
Archived First Post
I really liked a few of the Yanfly scripts for ACE, particular Battle Engine and Cast Animations in combination with each other. I am lumping this all into a single request knowing it is not a minor task.
The changes include
- Instead of listing the party members vertically, list them horizontally. This is vital for the next set of features.
- For each party member display their name, portrait, HP/TP/MP as well as any active status effects(status effects would be icons).
- Have a dedicated spot in the character portrait to show what action type they have picked for that turn.
- When characters cast spells an animation should play above their portrait.(cast animations are separate from the spell animations)
- Enemy attacks would have animations that play above the targeted team members portrait(s).
- When attacked display status changes over the character portrait. Life loss/gain, poison, evade etc.
Thanks for viewing.

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