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MVChau Custom Resolutions Version 3.0.0

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Chau Custom Resolutions Version 3.0.0
  • Original author: chaucer
  • Original date: January 1, 2017
  • Source thread: https://forums.rpgmakerweb.com/threads/chau-custom-resolutions-version-3-0-0.72974/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Plugin : Custom Resolutions Version : 3.0.0 Author : Chaucer Introduction :

Archived First Post

Plugin : Custom Resolutions
Version : 3.0.0
Author : Chaucer


Introduction :

This plugin will allow you to specify multiple custom resolutions and have them accessible to the player via the options menu in game. Alternatively you can disable the menu option via the plugin manager and the first specified resolution will be the resolution the game will use.


You can also add the ability to toggle full screen via the options menu in game, with the extra feature of disabling full screen by button press( F4 ).


You may also prevent the player from resizing the screen manually( dragging the edges of the game window ), however this is only applicable Windows/Mac/Linux deployed games, this feature will be ignored if the game is running as a web/android/ios deployed game.


Features :
  • Allow the player to pick from multiple resolutions.
  • Prevent player from manually resizing the screen.
  • Saves the games resolution and full screen settings.
  • Boots Game with the last used screen resolution, instead of resizing after window has launched( deployed games only ).
  • Able to define unlimited resolutions.
  • Full Screen on start option.
  • Automatically remove any resolutions specified that are larger than the players screen resolution.

Intstructions :

See help file, the plugin is virtually plugin and play, just specify the settings you want and it's good to go.​
As an added note this plugin does NOT support rpg maker versions below 1.6.0, as some of the calls used to make this plugin work, don't function the same way in older versions of nwjs.​


Download :
[Download here]


Terms Of Use :



This Plugin may be used commercially, or non commercially. This plugin may
be extended upon, and or shared freely as long as credit is given to it's
author(s). This plugin may NOT be sold, or plagiarized.

Features Mentioned

  • Allow the player to pick from multiple resolutions.
  • Prevent player from manually resizing the screen.
  • Saves the games resolution and full screen settings.
  • Boots Game with the last used screen resolution, instead of resizing after window has launched( deployed games only ).
  • Able to define unlimited resolutions.
  • Full Screen on start option.
  • Automatically remove any resolutions specified that are larger than the players screen resolution.
  • Intstructions :
  • See help file, the plugin is virtually plugin and play, just specify the settings you want and it's good to go.​As an added note this plugin does NOT support rpg maker versions below 1.6.0, as some of the calls used to make this plugin work, don't function the same way in older versions of nwjs.​
  • Download :
  • [Download here]
  • Terms Of Use :
  • This Plugin may be used commercially, or non commercially. This plugin may
  • be extended upon, and or shared freely as long as credit is given to it's
  • author(s). This plugin may NOT be sold, or plagiarized.

Downloads / Referenced Files

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License / Terms Note

Terms Of Use : This Plugin may be used commercially, or non commercially. This plugin may be extended upon, and or shared freely as long as credit is given to it's author(s). This plugin may NOT be sold, or plagiarized.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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