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A little patch for certain scripts

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A little patch for certain scripts
  • Original author: Nunzio Zizzania
  • Original date: February 12, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/a-little-patch-for-certain-scripts.182415/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Good morning... Thanks to @Timtrack for solving a problem in my previous thread. The system is working fine. Now I wanted to try another aproach with Moghunter's script: Mog Battle result. But there's an issue:

Archived First Post

Good morning...
Thanks to @Timtrack for solving a problem in my previous thread. The system is working fine.

Now I wanted to try another aproach with Moghunter's script: Mog Battle result.

But there's an issue:
From the immages I issued here I put the level of my enemy here, also the formula

But with moghunter's script Battle result

There's no exp bonuss from the difference, on the base exp.

Is there any patch for this problem? Thank you.

Script that I used:
https://himeworks.com/redirect.php?type=script&name=Core_Enemy_Levels
https://himeworks.com/redirect.php?type=script&name=Actor_Victory_Exp
https://himeworks.com/redirect.php?type=script&name=Level_Difference_Exp

Game i used for testing: https://darkkyu09.itch.io/rakenzarn-tales

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#039#rpg-maker-archive#rgss-support

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