Original Source
- Original title: CTB System -Circle Cross & Show ATB Bar for Enemies script question
- Original author: EKL
- Original date: June 7, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/ctb-system-circle-cross-show-atb-bar-for-enemies-script-question.178175/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I have a few questions I'd like help with: Can it be set so that when "start battle" is selected, the script will start running the AP bar of our side and the enemy? Instead of running AP directly as soon as the battle screen is entered? Another question is, after using the script, the character seems unable to perform defensive actions? (The option becomes gray and cannot be selected) {
Archived First Post
Can it be set so that when "start battle" is selected, the script will start running the AP bar of our side and the enemy? Instead of running AP directly as soon as the battle screen is entered?
Another question is, after using the script, the character seems unable to perform defensive actions? (The option becomes gray and cannot be selected)
There is another small problem that I am not sure what caused it.
But if I use Neo Gauge Ultimate Ace (This script changes the way gauges are drawn.) and CTB at the same time,
MP will be displayed as XX.0
If I use Neo Gauge Ultimate Ace alone, it will display normally,
(CTB alone will also display normally)
I used the new project to test, Only three scripts are used: CTB System, Show ATB Bar for Enemies, and Neo Gauge Ultimate Ace ,No other scripts used
thank you
I found the script here:
VX-Ace/Battle/CTB System - Circle Cross - Show ATB for Enemies.rb at main · roninator2/VX-Ace
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