Hime's Permastates Script
So, it "might" be a compatibility issue that I'm just not seeing, but I'm not sure. Placing the script in different positions doesn't seem to change anything.
In my game I am using diseases, which are states not meant to not be cured by resting ("recover all" event), but by taking their specific potions instead or talking with healers (specifically removing X state).
Tagging a state as a <permastate> somehow makes the icon of the state invisible, and at the same time even event commands can't seem to remove it, and I am not seeing anything in the script to allow removing it with script calls either. Anyone has any idea what's going on?
This is for my
Broken Reality RPG
Thanks in advance.