Need help with TheoAllen's Pathfinding script
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Simple enough for a child, powerful enough for a developer
Here is a link to the script. https://github.com/theoallen/RGSS3/blob/master/Pathfinding (ENG).rb The part I'm having trouble with is this part - find_path(x,y) Use this script call in set move route. Where (x,y) are the target coordinate. If the path is not found, the character won't move. find_path (x, y) seems simple enough. So, I put in the player move route script call to find_path(023,033). All it should do is move up three paces, but he goes past the coordinate and stops at 020,027. Can someone tell me what I'm doing wrong?
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