Undefined Method Error?
BMM_Archive · July 15, 2026
Original Source
- Original title: Undefined Method Error?
- Original author: xaasxa
- Original date: September 11, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/undefined-method-error.171834/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
hii so I've been getting crashes after adding some scripts and I don't exactly understand the tracebacks, if anyone could please help me i'd be very happy, thank u â–¼ battle engine:3041:in `show_attack_animation': undefined method `atk_animation_id2' for nil:NilClass, NoMethodError from Scene_Battle:654:in `show_animation' from â–¼ battle engine:3104:in `invoke_item'
Archived First Post
â–¼ battle engine:3041:in `show_attack_animation': undefined method `atk_animation_id2' for nil:NilClass, NoMethodError
from Scene_Battle:654:in `show_animation'
from â–¼ battle engine:3104:in `invoke_item'
from â–¼ battle engine:3093:in `block (2 levels) in use_item'
from â–¼ battle engine:3093:in `times'
from â–¼ battle engine:3093:in `block in use_item'
from â–¼ battle engine:3089:in `each'
from â–¼ battle engine:3089:in `use_item'
from pbt mechanism:701:in `use_item'
from â–¼ battle engine:2990:in `execute_action'
from Battle Control:281:in `process_action'
from Battle Control:246:in `update'
from Scene_Base:14:in `main'
from SceneManager:23:in `run'
from Main:10:in `block in <main>'
- Battle Command List:978:in `on_confirm_cancel': undefined method `index' for nil:NilClass, NoMethodError
from Window_Selectable:212:in `call'
from Window_Selectable:212:in `call_handler'
from - Battle Command List:558:in `process_dir4'
from - Battle Command List:547:in `process_handling'
from Window_Selectable:276:in `update'
from Scene_Base: 95:in `block in update_all_windows'
from Scene_Base:93:in `each'
from Scene_Base:93:in `update_all_windows'
from Scene_Base:49:in `update_basic'
from Scene_Battle:56:in `update_basic'
from :2576:in `update_basic'
from PBT Visual:261:in `update_basic'
from Scene_Battle:67:in `update_for_wait'
from Scene_Battle:73:in `block in wait'
from Scene_Battle:73:in `times'
from Scene_Battle:73:in `wait'
from Window_BattleLog:183:in `call'
from Window_BattleLog:183:in `wait'
from Scene_Battle:487:in `turn_start'
from Battle Control:301:in `turn_end'
from pbt mechanism:801:in `turn_end'
from Battle Control:274:in `process_action'
from Battle Control:246:in `update'
from Scene_Base:14:in `main'
from SceneManager:23:in `run'
from Main:10:in `block in <main>'
scripts used
Press Turn Battle System
divisionheaven.me
GitHub - Archeia/YEARepo: Yanfly Engine Ace Repository
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