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Switching battlebacks during battle using TheoAllen - Animated Battlebacks

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Switching battlebacks during battle using TheoAllen - Animated Battlebacks
  • Original author: heyguy
  • Original date: February 13, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/switching-battlebacks-during-battle-using-theoallen-animated-battlebacks.165692/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hey all - I've got a possibly complicated question. I'm using the TheoAllen animated battlebacks script and I'm trying to switch the battleback during battle. https://github.com/theoallen/RGSS3/blob/master/Animated Battleback.rb So I've got a lantern you can turn on and off that works on the map. I want the lantern to also effect/switch the battleback. Right now, I'm able to switch the battleback outside of battle when using the lantern. I just can't get it to work in battle. I suspect it might not even be possible (with the script as is)? I...

Archived First Post

Hey all - I've got a possibly complicated question. I'm using the TheoAllen animated battlebacks script and I'm trying to switch the battleback during battle.

https://github.com/theoallen/RGSS3/blob/master/Animated Battleback.rb

So I've got a lantern you can turn on and off that works on the map. I want the lantern to also effect/switch the battleback. Right now, I'm able to switch the battleback outside of battle when using the lantern. I just can't get it to work in battle. I suspect it might not even be possible (with the script as is)?

I found this piece of code- "$game_system.anim_bb = "keyname" - posted on another thread that I'm using with a (Lantern On-Off) switch and parallel process to have the correct battleback when you enter battle. Tried adjusting this script call but no dice - "$game_map.change_battleback("battleback1", "battleback2")".

Just wondering if anyone is familiar with the script and can think of a way to make this happen. Or does anyone know if there's another battleback script that allows for switching/swapping during battle? Thank you.

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