Original Source
- Original title: Altering Yanfly Engine Ace - Ace Save Engine
- Original author: Knighteriius
- Original date: January 26, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/altering-yanfly-engine-ace-ace-save-engine.154418/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hey guys, I really love the overall look and feel of yanfly's save engine for vx ace but I find it has a lot of info that my game doesn't really need. So I've been trying to find a way to omit playtime, total save, total gold, location and level from the script. I also find it annoying how it needs to take up the entire screen rather than just as much as it needs, as there is a lot of empty space. So is there any way that I...
Archived First Post
I really love the overall look and feel of yanfly's save engine for vx ace but I find it has a lot of info that my game doesn't really need. So I've been trying to find a way to omit playtime, total save, total gold, location and level from the script. I also find it annoying how it needs to take up the entire screen rather than just as much as it needs, as there is a lot of empty space.
So is there any way that I can edit the size of the window as well as omit the info that I mentioned above? Or is it way more complicated than I am making it seem? I did a bunch of googling but nothing really came up, not even save menu scripts that look like Yanfly's.
Here's a link to his script: https://github.com/Archeia/YEARepo/blob/master/Menu/Ace_Save_Engine.rb
and a little screenie of what I mean by the size of the window:
Thanks for any assistance c:
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