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Altering Yanfly Engine Ace - Ace Save Engine

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Altering Yanfly Engine Ace - Ace Save Engine
  • Original author: Knighteriius
  • Original date: January 26, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/altering-yanfly-engine-ace-ace-save-engine.154418/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hey guys, I really love the overall look and feel of yanfly's save engine for vx ace but I find it has a lot of info that my game doesn't really need. So I've been trying to find a way to omit playtime, total save, total gold, location and level from the script. I also find it annoying how it needs to take up the entire screen rather than just as much as it needs, as there is a lot of empty space. So is there any way that I...

Archived First Post

Hey guys,

I really love the overall look and feel of yanfly's save engine for vx ace but I find it has a lot of info that my game doesn't really need. So I've been trying to find a way to omit playtime, total save, total gold, location and level from the script. I also find it annoying how it needs to take up the entire screen rather than just as much as it needs, as there is a lot of empty space.

So is there any way that I can edit the size of the window as well as omit the info that I mentioned above? Or is it way more complicated than I am making it seem? I did a bunch of googling but nothing really came up, not even save menu scripts that look like Yanfly's.

Here's a link to his script: https://github.com/Archeia/YEARepo/blob/master/Menu/Ace_Save_Engine.rb
and a little screenie of what I mean by the size of the window:

Thanks for any assistance c:

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