public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

[VXAce]Bug with Adjust Limits

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [VXAce]Bug with Adjust Limits
  • Original author: Nérylis
  • Original date: April 25, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/vxace-bug-with-adjust-limits.39261/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello, I found a bug with the script "Adjust limits" from Yanfly. I tested in a new project with this script only. When I save my game and reload after, there are random items (often armours) in my inventory that I had not before. Can you help me to fix it, please ? I made a demo, just save and load to see the problem : http://www.mediafire.com/download/qd1ydbngz2d17q7/Bug.exe The script is here : https://yanflychannel.wordpress.com/rmvxa/core-scripts/adjust-limits/

Archived First Post

Hello, I found a bug with the script "Adjust limits" from Yanfly.

I tested in a new project with this script only. When I save my game and reload after, there are random items (often armours) in my inventory that I had not before. Can you help me to fix it, please ?

I made a demo, just save and load to see the problem : http://www.mediafire.com/download/qd1ydbngz2d17q7/Bug.exe

The script is here : https://yanflychannel.wordpress.com/rmvxa/core-scripts/adjust-limits/

In the comments, there is someone who explains the same problem :

This script as posted, is broken. I’ve disabled everything but it and the core script, and every time I save a game, when I load it the character has a crap load of weapons which they didn’t have prior to save — and some of those weapons are completely blank.. no name, no stats, no nothing. I suppose they’re taken from blank spots in my weapon database which I’ve saved for expansion use later.

I’d love to be able to change some of the limits on items, but as it stands, this script simply doesn’t work for me at all. It corrupts any save file that it’s used on.

Actually, I take that back. It corrupts any LOADING file. When I get rid of this script, everything loads fine. The items which magically appear when this is in the script list disappear. They’re not in the save, they appear when this is an active script in the LOAD GAME.

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rpg-maker-archive#rgss-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar