Original Source
- Original title: [VXAce]Bug with Adjust Limits
- Original author: Nérylis
- Original date: April 25, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/vxace-bug-with-adjust-limits.39261/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Hello, I found a bug with the script "Adjust limits" from Yanfly. I tested in a new project with this script only. When I save my game and reload after, there are random items (often armours) in my inventory that I had not before. Can you help me to fix it, please ? I made a demo, just save and load to see the problem : http://www.mediafire.com/download/qd1ydbngz2d17q7/Bug.exe The script is here : https://yanflychannel.wordpress.com/rmvxa/core-scripts/adjust-limits/
Archived First Post
I tested in a new project with this script only. When I save my game and reload after, there are random items (often armours) in my inventory that I had not before. Can you help me to fix it, please ?
I made a demo, just save and load to see the problem : http://www.mediafire.com/download/qd1ydbngz2d17q7/Bug.exe
The script is here : https://yanflychannel.wordpress.com/rmvxa/core-scripts/adjust-limits/
In the comments, there is someone who explains the same problem :
I’d love to be able to change some of the limits on items, but as it stands, this script simply doesn’t work for me at all. It corrupts any save file that it’s used on.
Actually, I take that back. It corrupts any LOADING file. When I get rid of this script, everything loads fine. The items which magically appear when this is in the script list disappear. They’re not in the save, they appear when this is an active script in the LOAD GAME.
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