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Disposed window problem while the window is clearly NOT disposed

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Disposed window problem while the window is clearly NOT disposed
  • Original author: CuddleFox
  • Original date: August 21, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/disposed-window-problem-while-the-window-is-clearly-not-disposed.150688/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I'm programming a glossary system that sorts characters by stats. There is a menu to choose a character, then a page for each character. { "lightbox_close": "Close",

Archived First Post

I'm programming a glossary system that sorts characters by stats.
There is a menu to choose a character, then a page for each character.

1661115911815.png

The menu

1661115942599.png

The characters page.

And when I get to a character's page and want to press return, the game uses a command that disposes of the windows on the character's page to return to the menu, and then rpg maker shows me a disposed window error, while the window is clearly NOT disposed yet.

1661115991189.png


I can tell because to switch from one character to the next without going back to the menu, I use the exact same command that disposes the windows, and it works without giving me this error.
I checked with my command that returns to the menu, it is indeed the command that disposes of the windows that has a problem.

I tried it on a blank project, it returns the same error, so it's not coming from another script.
I just can't figure out why it refuses to dispose my window, and it's driving me crazy.

I need help.

Don't worry about the missing graphics, I added a script to ignore them, it's just so you can see the problems and the script.
The command that dispose of the windows is at the end of the script.

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