One of my playtesters encountered an error screen when they kept talking to a npc too many times. { "lightbox_close": "Close", "lightbox_next": "Next",
One of my playtesters encountered an error screen when they kept talking to a npc too many times.
I gave them the image, and it still didn't work. They didn't have any problem at first, but they kept spamming the dialogue and on the fourth time they got this. If it helps, I use
ODUE's talk animation plugin, which makes the characters animate when they talk.