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Original Source
- Original title: Moving HP numbers.
- Original author: TsukiTheLunatic
- Original date: April 1, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/moving-hp-numbers.146316/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I removed the gauge using the yanfly core engine, so instead of a hud the hp is a numbers in a fraction the problem is that, as you can see in the image below label is too far away from the numbers. { "lightbox_close": "Close", "lightbox_next": "Next",
Archived First Post
I removed the gauge using the yanfly core engine, so instead of a hud the hp is a numbers in a fraction the problem is that, as you can see in the image below label is too far away from the numbers.
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another OP encounter a similar problem: https://forums.rpgmakerweb.com/index.php?threads/remove-gauges-and-move-hp-mana-numbers.75689/
I tried to look at the solution he received but as rpg maker vx ace uses ruby and not javascript the terminology does not apply to my situation, although the problem is the same.Can someone help me?
How would I move the label closer to the numbers?. I have an impression that this is a problem for vx ace support but as I am using script for this would this apply to Scripts? If I have posted in the wrong place please let me know and I will move my post to where it applies. Anyway, thanks for your patience if you've read this far.
another OP encounter a similar problem: https://forums.rpgmakerweb.com/index.php?threads/remove-gauges-and-move-hp-mana-numbers.75689/
I tried to look at the solution he received but as rpg maker vx ace uses ruby and not javascript the terminology does not apply to my situation, although the problem is the same.Can someone help me?
How would I move the label closer to the numbers?. I have an impression that this is a problem for vx ace support but as I am using script for this would this apply to Scripts? If I have posted in the wrong place please let me know and I will move my post to where it applies. Anyway, thanks for your patience if you've read this far.
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