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Use language plugin to change a variable's value?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Use language plugin to change a variable's value?
  • Original author: ap9lsyn
  • Original date: October 24, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/use-language-plugin-to-change-a-variables-value.172811/
  • Source forum path: Game Development Engines > RPG Maker MZ Support

Summary

Hello! I use a Multi-Language System Plugin to add, obviously, more languages to my game. I try to implement a system that basically makes a variable change depending on what language is set on right now, to translate CG's and use different audio. The thing is, i have no idea how to exactly implement that. I thought that Code: $gameVariables.setValue("variable", ${language}); should've worked, but it doesn't. Just to make it clear, the text code (i mean this ${language}) works correctly, it shows correct id when showing a text message, but...

Archived First Post

Hello! I use a Multi-Language System Plugin to add, obviously, more languages to my game. I try to implement a system that basically makes a variable change depending on what language is set on right now, to translate CG's and use different audio. The thing is, i have no idea how to exactly implement that. I thought that
Code:
$gameVariables.setValue("variable", ${language});
should've worked, but it doesn't. Just to make it clear, the text code (i mean this ${language}) works correctly, it shows correct id when showing a text message, but the script doesn't work. Does anyone knows how can this be implemented in one way or another?

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