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Lunatic States Explanation Needed (VX Ace)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Lunatic States Explanation Needed (VX Ace)
  • Original author: Rutsah
  • Original date: August 3, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/lunatic-states-explanation-needed-vx-ace.139219/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Basic Lunatic States script: https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/ Its protection addon that I'm trying to use: https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/lsp-protection/ Does anyone have any clue what I'm doing wrong? None of the Lunatic States effects seem to work (not causing crashes, just doing nothing), and because of Yanfly prohibiting examples I can't see how others get it to work. Basically in the pic below I am trying to make a state that blocks all damage above 90% of the receiver's max health (essentially preventing 1-hit KOs). It's based on the #2 function of the protection addon...

Archived First Post

Basic Lunatic States script: https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/
Its protection addon that I'm trying to use: https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/lsp-protection/

Does anyone have any clue what I'm doing wrong? None of the Lunatic States effects seem to work (not causing crashes, just doing nothing), and because of Yanfly prohibiting examples I can't see how others get it to work.

Basically in the pic below I am trying to make a state that blocks all damage above 90% of the receiver's max health (essentially preventing 1-hit KOs). It's based on the #2 function of the protection addon ("Damage Barrier). Anyone knows what I might have written wrong? Credits will be added to the in-game credits museum in my Broken Reality RPG (free-to-play): https://lord-rutsah.itch.io/broken-reality-rpg

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License / Terms Note

Basically in the pic below I am trying to make a state that blocks all damage above 90% of the receiver's max health (essentially preventing 1-hit KOs). It's based on the #2 function of the protection addon ("Damage Barrier). Anyone knows what I might have written wrong? Credits will be added to the in-game credits museum in my Broken Reality RPG (free-to-play): https://lord-rutsah.itch.io/broken-reality-rpg

Creator Claims / Removal

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