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[SOLVED]Word Wrapping Message Boxes by KilloZapit & Venka's Bestiary Compability

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [SOLVED]Word Wrapping Message Boxes by KilloZapit & Venka's Bestiary Compability
  • Original author: Rutsah
  • Original date: May 28, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/solved-word-wrapping-message-boxes-by-killozapit-venkas-bestiary-compability.136925/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Killozapit's Word Wrapping Venka's Bestiary v1.8 I'm not sure when the problem started, since they used to work fine together, but now when I try to view an entry in the bestiary, I get the following bug: {

Archived First Post

Killozapit's Word Wrapping
Venka's Bestiary v1.8

I'm not sure when the problem started, since they used to work fine together, but now when I try to view an entry in the bestiary, I get the following bug:
Capture.PNG


If it matters, I'm using "Windbuchen Regular" as a font (the one included in the Pixel Myth Germania DLC). Script positioning does not seem to change anything. Anyone have any idea how to fix it?

The referred line in the bug is:
Code:
   if pos[:x] + get_next_word_size(c, text) > contents.width - @right_margin
        process_new_line(text, pos)

Any help is welcome, it's for my Broken Reality RPG: https://lord-rutsah.itch.io/broken-reality-rpg

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