Original Source
- Original title: Need help with dialogue from file
- Original author: Sheklon
- Original date: November 14, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/need-help-with-dialogue-from-file.129905/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Trihan's dialogue from file is a great script for time effectiveness and quick editing when you have lots of dialogues. I wanted to use it to optimize my project's development as it has many dialogues and I'm frequently making small changes to them. Also, not having to worry too much about word wrapping is an awesome plus. The problem is that, additionally, I'm using Yanfly's Ace Core, which allows you to change your display resolution to 640x480 (like it was in RMXP) - I'm also using Ace Message System, but...
Archived First Post
The problem is that, additionally, I'm using Yanfly's Ace Core, which allows you to change your display resolution to 640x480 (like it was in RMXP) - I'm also using Ace Message System, but I haven't noticed any incompatibilities.
While Trihan's script does work with Ace Core Engine, it seems to be built under the original screen size standard for VX Ace. So this is what happens when we put those two scripts together:
Would anyone happen to know how to fix this? Is there an easy way out? Or is there a similar script to Trihan's that already works with Yanfly's?
Also, another question: is it possible to add line breaks with Trihan's dialogue?
Here's a demo with the intro dialogue from my project.
Wrong wrapping? If the screen size predicted by the script is 544 width, it wouldn't be enough to show those couple last words, would it?
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