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Yanfly Battle engine popup graphical issue

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yanfly Battle engine popup graphical issue
  • Original author: bluebomber25
  • Original date: July 17, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/yanfly-battle-engine-popup-graphical-issue.124172/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

For reference: https://github.com/Archeia/YEARepo/blob/master/Ace_Battle_Engine.rb When applying a buff, The Popup appears strange. Where in the code does the strange symbols come from? Trying to learn about how stuff works =) How do I fix this? For example, I'd like the popup in the screen shot to say "+AGI"

Archived First Post

For reference: https://github.com/Archeia/YEARepo/blob/master/Ace_Battle_Engine.rb
When applying a buff, The Popup appears strange.
  1. Where in the code does the strange symbols come from? Trying to learn about how stuff works =)
  2. How do I fix this? For example, I'd like the popup in the screen shot to say "+AGI"

EDIT: The issue appears to be on Line 312
:add_buff => "%s{",

In VXACE, the square box doesn't display in the script editor, but is still there as a character. Delete the square and the { and they don't appear any more!

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