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[RPG VXA] Add skill feature for Weapon, Armor or state not working.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [RPG VXA] Add skill feature for Weapon, Armor or state not working.
  • Original author: Devildimos
  • Original date: July 11, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/rpg-vxa-add-skill-feature-for-weapon-armor-or-state-not-working.123926/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello Everyone! Lately I ended up with a small bug in my games. When I did a simply conditional branch if skill learned and it returned false even though the actor has the skill in the skill menu. I added the skill from an equipment using the "Add skill feature".

Archived First Post

Hello Everyone!

Lately I ended up with a small bug in my games.
When I did a simply conditional branch if skill learned and it returned false even though the actor has the skill in the skill menu.
I added the skill from an equipment using the "Add skill feature".

I did some experiments to find the issue and found out that the Add Skill feature was the problem. If I manually learn a skill to the actor the conditional branch works fine. But if I use the Add skill feature from weapons, armor or even states it seems to act as if the skill never existed even though it shows in the skill menu.

All I am doing is to check using a conditional branch if the skill is learned on that actor.
Yes, I am choosing the right actor ID, Yes, I choose the right skill ID and yes, it might be a script issue but I could not find which. :s

I tried removing some script here and there that I think might be related to the feature and test it but the result stayed the same.
I added a crappy green dot on which I tested in the imagine below.

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Scripts in use.png
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