MVMore Character Frames
BMM_Archive · July 15, 2026
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: More Character Frames
- Original author: Shaz
- Original date: October 24, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/more-character-frames.46759/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
More Character Frames 2015.10.21 by Shaz Introduction
Archived First Post
More Character Frames
2015.10.21
by Shaz
Introduction
This plugin allows you to have more than 3 character frames on your on-map sprite.
How to use
Add to your plugins folder. Â There are no parameters to set or plugin commands to call.
Add [D L R U] to your character sheet name (with a $ prefix) to specify how many frames in each direction, where D, L, R, U are replaced by the number of frames for the down, left, right and up rows respectively.
Character sheets with this added to the filename will loop from left to right repeatedly, rather than use the back-and-forth default pattern.
The first frame should be the idle/still pose.
eg: $Ralph [8 8 8 8].png is a character sheet consisting of 4 rows with 8 frames per row. Â Animation will loop from frame 1 to 8, then start at 1 again.
Plugin
Download from pastebin
Credit
- Shaz
Terms
- free for use in commercial games
2015.10.21
by Shaz
Introduction
This plugin allows you to have more than 3 character frames on your on-map sprite.
How to use
Add to your plugins folder. Â There are no parameters to set or plugin commands to call.
Add [D L R U] to your character sheet name (with a $ prefix) to specify how many frames in each direction, where D, L, R, U are replaced by the number of frames for the down, left, right and up rows respectively.
Character sheets with this added to the filename will loop from left to right repeatedly, rather than use the back-and-forth default pattern.
The first frame should be the idle/still pose.
eg: $Ralph [8 8 8 8].png is a character sheet consisting of 4 rows with 8 frames per row. Â Animation will loop from frame 1 to 8, then start at 1 again.
Plugin
Download from pastebin
Credit
- Shaz
Terms
- free for use in commercial games
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit - Shaz Terms - free for use in commercial games
Creator Claims / Removal
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