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How plausible is it to make a Sidescroller game in MZ?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: How plausible is it to make a Sidescroller game in MZ?
  • Original author: SergioV7
  • Original date: June 26, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/how-plausible-is-it-to-make-a-sidescroller-game-in-mz.169818/
  • Source forum path: Game Development Engines > RPG Maker MZ Support

Summary

Lately i have been thinking of making a chill game with emphasis on interacting with npc, events, day night cicle, etc. i was thinking on going back to rpg maker for its robust event system, but the issue is my idea is to make it a sidescroller, maybe with some platformer elements like Night in the Woods (Just Being able to Jumb around really). I saw this video which looks quite nice actually, but it's done on MV, i'm not really familiar with MV tho, most of the plugins i...

Archived First Post

Lately i have been thinking of making a chill game with emphasis on interacting with npc, events, day night cicle, etc.
i was thinking on going back to rpg maker for its robust event system, but the issue is my idea is to make it a sidescroller, maybe with some platformer elements like Night in the Woods (Just Being able to Jumb around really).
I saw this video which looks quite nice actually, but it's done on MV, i'm not really familiar with MV tho, most of the plugins i like are on MZ, although im willing to give it a shot.

I saw an example of a platformer made on rpg maker on itch.io https://thundgames.itch.io/quisk
I tried it, but the movement feels off, moving left to right feels kind of laggy, the jumping also feels quite a bit off.
There's something about being able to control the jump height by keeping the button pressed one takes for granted till you feel its absence.

So i wanted to ask more experienced people, is this kind of a stretch? my ideal would be to have it 2.5D using pixel art, i know Ultra Mode 7 exists and even MZ3D, but i kind of have abandoned that idea for the sake of just having tight side scroller movement.
Any opinions and insight?

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