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Original Source
- Original title: Improve YEA - Enemy Death Transform
- Original author: alexncf125
- Original date: March 30, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/improve-yea-enemy-death-transform.119614/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
I am using YEA - Enemy Death Transform It provides one way only.It reads the note in database to decide which enemy will be transformed. I want to transform enemy according to a variable.Just like the below. In game,enemy 1 is Slime,enemy 2 is Spider,enemy 3 is Dragon.
Archived First Post
I am using YEA - Enemy Death Transform
It provides one way only.It reads the note in database to decide which enemy will be transformed.
I want to transform enemy according to a variable.Just like the below.
In game,enemy 1 is Slime,enemy 2 is Spider,enemy 3 is Dragon.
Before a battle,I set that $game_variables[x] = 2
During the battle,Slime will transform to Spider when Slime die.
At the same time,I set that $game_variables[x] = 3
And then,Spider will transform to Dragon when Spider die.
At the same time,I set that $game_variables[x] = 0
Finally,Dragon die and win the battle.
Can any friend help me please?
I don't want to use event.Please help me by script.Thank you.
p.s. English is not my first language .So that my grammer is not good.Forgive me.
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