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Can't save in-game due to script

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Can't save in-game due to script
  • Original author: KTkitty
  • Original date: March 25, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/cant-save-in-game-due-to-script.119438/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hi! I recently found one of Zetu's scripts that allows the player to select pictures as choices and I've found that it interferes with saving. I tried to see which part of the script was causing the issue and I think it may be this part: Spoiler alias :zev_choice_setup_choices :setup_choices def setup_choices(params)

Archived First Post

Hi! I recently found one of Zetu's scripts that allows the player to select pictures as choices and I've found that it interferes with saving. I tried to see which part of the script was causing the issue and I think it may be this part:
alias :zev_choice_setup_choices :setup_choices def setup_choices(params) $game_message.choice_data = [] $game_message.choice_cancel_data = nil add_zev_special_choice_data(@index) ti = @index while @list[ti] and @list[ti].code == 102 ti += 1 ti += 1 while @list[ti].indent > @indent or [402,403,404].include? @list[ti].code break if @list[ti].code != 102 add_zev_special_choice_data(ti) end $game_message.choice_proc = Proc.new {|n| data = $game_message.choice_data.select do |h| h[:si] <= n end.max_by do |h| h[:si] end @choice_skip[@indent] = data[:skip] @branch[@indent] = data[:choice_data][n - data[:si]] } $game_message.choice_cancel_proc = Proc.new{|n| data = $game_message.choice_cancel_data @choice_skip[@indent] = data[:skip] @branch[@indent] = data[:n] } end

However, while I am able to save the game upon deleting this part of the script, it removes very nice functions like switch dependent choices and the ability to have more than 4 choices. I was wondering if anyone could help me solve the saving issue while keeping these functions? Thank you very much.

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#039#rpg-maker-archive#rgss-support

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