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[RMVX Ace] Dekita Statistic Control

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [RMVX Ace] Dekita Statistic Control
  • Original author: IneptAttoney
  • Original date: December 18, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/rmvx-ace-dekita-statistic-control.116363/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I use the Dekita Statistic Control script. I use this script because other dekita's scripts need this script. but I can't add parameters to equipment by default. all I have to do to add parameters is to write Notetag on the equipment note box.

Archived First Post

I use the Dekita Statistic Control script.
I use this script because other dekita's scripts need this script.

but I can't add parameters to equipment by default.
all I have to do to add parameters is to write Notetag on the equipment note box.
Also, I use the Vlue's Weapon / Armor Randomization v1.7 script
and when I use the two scripts above, the Weapon / Armor Randomization script doesn't work.

I suspect that the Statistics Control script calculates parameters using Notetag, while Weapon / Armor Randomization calculates
parameters by Default.
Protected download
can anyone solve this problem? I want to use both scripts

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wooden Sword.PNG
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