Original Source
- Original title: Setting controls for gamepads (custom scripts question)
- Original author: Ivan_the_Terrible
- Original date: June 23, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/setting-controls-for-gamepads-custom-scripts-question.110326/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support
Summary
Greetings, fellow bipeds! I have been experimenting with some of the wonderful scripts created for real-time gameplay in VX Ace (such as Khas' great Sapphire Action System) and I've run into an interesting problem that I have not been able to solve due to my limited knowledge of Ruby. But the problem isn't with Sapphire; it's actually with Falcao Liquid Pearl. In Pearl, you attack using whatever key is set up in the script, while Sapphire by default uses the A key for attacks. I like Sapphire's setup because I...
Archived First Post
I have been experimenting with some of the wonderful scripts created for real-time gameplay in VX Ace (such as Khas' great Sapphire Action System) and I've run into an interesting problem that I have not been able to solve due to my limited knowledge of Ruby.
But the problem isn't with Sapphire; it's actually with Falcao Liquid Pearl. In Pearl, you attack using whatever key is set up in the script, while Sapphire by default uses the A key for attacks. I like Sapphire's setup because I can use a gamepad and the A key can be set to a specific button in gamepad setup under the F1 menu. The same cannot be said for Pearl; even though I have set the script up to use A as the attack key, it will not acknowledge a press of the corresponding button from a gamepad. (Other buttons, such as the interact button, dash and cancel still work just fine.)
Does anyone know a line of code or some command I can drop in there somewhere so that custom keys set up in Pearl will work for a gamepad, or does this require some special script? Is this a very complicated fix? Thanks in advance!
ETA: Pearl is located here so its scripts can be accessed.
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