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Yami's Battle Symphony Move Actors in Battle

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yami's Battle Symphony Move Actors in Battle
  • Original author: lucofthewind
  • Original date: April 26, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/yamis-battle-symphony-move-actors-in-battle.108418/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Link to Script: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/battle-symphony-116e.rb As the title states, I'm using battle symphony in my game. While I know I can set the starting points for the actor graphics in the script, I was wondering if anyone knew of a way to do it in battle, or right before the battle. The reason is I have a very big bad guy (he only appears once) and I want to move them all temporarily to the middle of screen. Edit: Also forgot to add, I wanted the actors to face up as...

Archived First Post

Link to Script: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/battle-symphony-116e.rb

As the title states, I'm using battle symphony in my game.

While I know I can set the starting points for the actor graphics in the script, I was wondering if anyone knew of a way to do it in battle, or right before the battle. The reason is I have a very big bad guy (he only appears once) and I want to move them all temporarily to the middle of screen.

Edit: Also forgot to add, I wanted the actors to face up as well.

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