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Conflict with Yanfly Visual Battlers and Party System?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Conflict with Yanfly Visual Battlers and Party System?
  • Original author: Xina
  • Original date: April 20, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/conflict-with-yanfly-visual-battlers-and-party-system.108157/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

I am currently using Yanfly Visual Battlers & Yanfly Party System as well as numerous other scripts which I don't believe are related to this problem. Just in case, though, here is my full list of scripts: { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

I am currently using Yanfly Visual Battlers & Yanfly Party System as well as numerous other scripts which I don't believe are related to this problem. Just in case, though, here is my full list of scripts:

upload_2019-4-19_21-6-5.png


https://github.com/Archeia/YEARepo/blob/master/Battle/Visual_Battlers.rb
https://github.com/Archeia/YEARepo/blob/master/Menu/Party_System.rb
https://github.com/Archeia/YEARepo/blob/master/SYF - Soulpour Yanfly Party System Fix.txt


and get an error message whenever I try to switch actors in the formation. I'm not certain that the problem is a conflict between these two scripts, but it's the only thing I can think of.

The error message says:
upload_2019-4-19_20-57-27.png

I have made no changes to the core script it's referring to:

# * Get Actor
#--------------------------------------------------------------------------
def [](actor_id)
return nil unless $data_actors[actor_id]
@data[actor_id] ||= Game_Actor.new(actor_id)
end
end
upload_2019-4-19_20-57-27.png
upload_2019-4-19_21-6-5.png

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