Hey everyone I finally created a detailed systems and mechanics documentation for my project I am currently working on. I am at the System and Mechanics for House upgrading, Furniture purchase and placing inside of the house for the player. Also town building. I am going with the mechanics of town building were there is a set plot for a npc to build there business after the player gathers the crafting materials and or gold and or a task / quest completion for the npc to be able to open...
Hey everyone I finally created a detailed systems and mechanics documentation for my project I am currently working on. I am at the System and Mechanics for House upgrading, Furniture purchase and placing inside of the house for the player. Also town building. I am going with the mechanics of town building were there is a set plot for a npc to build there business after the player gathers the crafting materials and or gold and or a task / quest completion for the npc to be able to open the doors on there new business. The player house mechanics I am going for is just a upgradable House and farm lay out that the player can purchase the upgrades along the way. The upgrades will cost crafting gathering materials and or gold and or quest line type of idea. I found the
PKD_PocketEvents.js plugin for the any were placement of furniture, pictures, storage chests etc. Any help with eventing or lead me in the correct direction for plug ins would be very appreciated! I am pretty new to rpg maker mz. Thank you all again for any help.
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