Keeping track of enemies captured?
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Simple enough for a child, powerful enough for a developer
Hi, I'm using Synrec's Monster Capture plugin, though instead of using the built in bestiary with the base plugins, I'm making my own. I was wondering how I could keep track of what actors are captured, whether in the reserve or in the party. I already figured out how to set the actor to being seen by having the first encounter set a switch to on at turn zero. { "lightbox_close": "Close", "lightbox_next": "Next",
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