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[script editing help] Namebox + Variable control

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: [script editing help] Namebox + Variable control
  • Original author: tvghost
  • Original date: April 4, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/script-editing-help-namebox-variable-control.93583/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Script I'm trying to edit: https://github.com/theoallen/RGSS3/blob/master/Untranslated/Namebox Window.rb (I'll translate the help text at the top of the script if needed, but the script is easy to use without it.) Would it be possible to control a variables for multiple namebox text results inside of the script? Example: Variable[n] = 1 If (namebox text displayed) == "Name1"

Archived First Post

Script I'm trying to edit: https://github.com/theoallen/RGSS3/blob/master/Untranslated/Namebox Window.rb
(I'll translate the help text at the top of the script if needed, but the script is easy to use without it.)

Would it be possible to control a variables for multiple namebox text results inside of the script? Example:
Variable[n] = 1 If (namebox text displayed) == "Name1"
Variable[n] = 2 If (namebox text displayed) == "Name2" (etc)

For context, I'm currently using a variable that is associated to a text sound effect script. Different variable values give different sounds.
(The code I'm using for the text SFX is from Zerbu: https://www.rpgmakercentral.com/topic/607-text-sound-effect-updated/)

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