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YAMI Battle symphony + Holder add on (Loop casting anim)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: YAMI Battle symphony + Holder add on (Loop casting anim)
  • Original author: Starmage
  • Original date: February 27, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/yami-battle-symphony-holder-add-on-loop-casting-anim.91964/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSSx Script Support

Summary

Hello guys! I need help with Yami's Battle symphony along with the Holder animated battler add-on. Yami Battle Symphony: https://forums.rpgmakerweb.com/index.php?threads/battle-engine-symphony.6037/ Holder animated battlers add-on: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb Whenever I cast a spell, the battler's cast animation does not loop. Is there any way I can make the spell cast animation loop using those scripts? I want it to look like the battler is really doing some incantation.

Archived First Post

Hello guys! I need help with Yami's Battle symphony along with the Holder animated battler add-on.

Yami Battle Symphony: https://forums.rpgmakerweb.com/index.php?threads/battle-engine-symphony.6037/
Holder animated battlers add-on: https://github.com/suppayami/rmvxa-collection/blob/master/battle-symphony/add-on/Holder-Battlers.rb

Whenever I cast a spell, the battler's cast animation does not loop. Is there any way I can make the spell cast animation loop using those scripts? I want it to look like the battler is really doing some incantation.

Thanks so much for any response!

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